Bee Vision hits the shelves!Read More
A while ago I did a quick, whimsical sketch for the Instagram @weeklydesignchallenge, and had 30 minutes downtime so ran out a really quick render! Not technically the most beautiful render, but something satisfying about seeing those little black boxes move round the screen and bring an image to life, and great to play with something a little silly.Read More
A couple more rough doodles in VR. Tiltbrush is so so easy to get lost in! :) Tried playing with the volumetric brushes and guides a bit differently this time.Read More
Quick, rough scene sketching in VR (Tiltbrush / Oculus) and exporting to AR (ARKit).Read More
Iron Man Hero Vision - AR / VR / MR DesignRead More
Really proud to have played a tiny, tiny part in the launch of the new Surface Pro.Read More
Exploring the world of Virtual Reality, Chatbots and the Future of Emerging Tech with Blink UXRead More
Earlier this week I continued my theme of absorbing information from the Seattle design scene. On Tuesday I headed over to Zillow's HQ in Downtown Seattle (for those of you in the UK, Zillow is a huge online real-estate business, think Right Move or Zoopla), where IxDA were holding the talk Transitioning Between Design Mediums and Teams. The evening began with appetisers, drinks, networking, and a fantastic view over Puget Sound from the 30th floor HQ (seriously... how does anyone get anything done with a view like that!)
Transitioning between different mediums within design is an area I'm particularly interested in at the moment. Having moved form the UK to Seattle, the design industry and it's focus feels very different to that of the London area. I'm especially interested in the VR / AR / Mixed reality spaces at the moment, so have been digesting information from the huge digital presence in Seattle.......Read More
General Assembly - Break in to UX panel discussion. Listening to a great varied panel of UX designers talk about breaking in to the UX industry, personal barriers to entry and experiences of the UX world.Read More
Heather Raikes : Moments
My First Seattle Creative Morning.
After playing with the iPad Pro, Apple Pencil and Procreate App for a few months I thought it worth pulling together a quick overview of some of my favourite sketches from 2016. Most of these have been sketched whilst exploring Seattle's many coffee shops.
One of the ma...Read More
After packing up and relocating 4,784 miles from Surrey (UK) to Seattle in September, I have just had U.S work authorisation (authorization?!) approved. I'm very excited that I can now start looking for the next big step in my career!
If you are looking for, or know any...Read More
Midnight Taboo featured in this months Toy NewsRead More
Another game hits the shelves (or the internet at least, release date on these posts looks to be December '16 / Jan '17 (https://www.acdd.com/trivial-pursuit-x.html), Trivial Pursuit X. I love that we held on to the simplicity on this one, with easy to get, uncomplicat...Read More
I don't think I've had as much fun designing a game as I did with Cranium Dark, sure, there were the usual development challenges, but this one included hilarious brainstorm sessions, and even more ridiculous testing sessions! There were a lot of laughs along the way!
Core77's round up of the discussion and differing views of knowing 'what is and isn't OK to include in your portfolio.'. - Featuring your's truly :)
I'm still with the view of staying on the safe side of those sometimes blurry lines. Instead thinking about showing how y...Read More
So a bit of background; I’m a huge fan of a Sharpie and a stack of paper for quick concept generation. I find it the easiest way to get ideas down quickly, work through a concept, or sketch during meetings to communicate what I can’t always explain in words. Sometimes...Read More
Star Wars Trivial Pursuit finally makes it to the stores! So great to see this one out in the wild!Read More