Sophie Horton-Jones

work

I've been lucky enough to design products for some fantastic brands, from Moshi Monsters where I helped bring a digital world to life in the real world with a range of toys which became the UK's number 1 property, to designing games for some of the most loved gaming brands such as Cranium, Scrabble, Game of Life, and Taboo. Click on the link below to see a few examples.

 

Sketchbook

Super rough Sharpie sketches or more considered digital doodles, I explore ideas through sketch and prototyping. Click below to see a few of the sketches I've doodled recently, you can also follow me on Instagram if you like!

 


When I'm not designing for AR / MR / VR, I'm hooked on Tiltbrush!! Still not quite a master, but can lose hours at a time!

When I'm not designing for AR / MR / VR, I'm hooked on Tiltbrush!! Still not quite a master, but can lose hours at a time!

TOy + tech
Physical + digital
vr / ar / mr / voice / ai / robotics

I'm currently working as part of the ‘Integrated Play’ team at Hasbro as a Senior Industrial Designer, leading and designing products and experiences that merge the physical and digital, pushing at the boundaries of the latest technology and creating fun and engaging experiences through product and storytelling. A lot of what I'm working on at the moment is tightly under confidential wraps, but watch this space for new and exciting product launches on their way very soon, or click below for a little more information.


CASE STUDIES:

For a more in-depth example of some of the projects I've worked on, please click on one of the links below: