Concept-to-shelf

I design products, experiences, games and entertainment concepts; combining physical and digital to create new connected play experiences. I lead the design vision and strategy, managing internal and external teams to deliverinnovative and challenging products.

I've been lucky enough to work with some fantastic in house developed products and globally recognised brands including: Marvel, Angry Birds, Star Wars, Trivial Pursuit, Moshi Monsters, Cranium, Monopoly, Scrabble, and Taboo.

Below are a few of my favorite products to have designed that made it in to the wild. For a more in-depth look at how I work you can take a look at a couple of case studies here. Or get in touch and Iā€™d be happy to chat through a couple of projects.

 
 

case studies:

For more in-depth examples of projects that I've worked on, please click on one of the links below: (For more information about AR / VR / MR please click here)